The parity performance suites use the same scenario layout across Python, TypeScript, Rust, and Go:Documentation Index
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| Runtime | 1 bus x 50k events x 1 handler | 500 buses x 100 events x 1 handler | 1 bus x 1 event x 50k parallel handlers | 1 bus x 50k events x 50k one-off handlers | Worst case (N buses x N events x N handlers) |
|---|---|---|---|---|---|
| Python | 0.366ms/event, 0.188kb/event | 0.408ms/event, 0.153kb/event | 0.093ms/handler, 10.197kb/handler | 0.633ms/event, 0.145kb/event | 0.504ms/event, 4.171kb/event |
| Rust | 0.067ms/event | 0.070ms/event | 0.062ms/handler | 0.077ms/event | 0.227ms/event |
| Go | 0.016ms/event | 0.011ms/event | 0.085ms/handler | 0.011ms/event | 0.041ms/event |
| TypeScript (Node) | 0.065ms/event, 4.145kb/event | 0.078ms/event, 1.562kb/event | 0.065ms/handler, 11.631kb/handler | 0.123ms/event, 2.182kb/event | 0.344ms/event, 12.619kb/event |
- Python and TypeScript memory numbers are peak RSS deltas from their runtime harnesses.
- Rust and Go performance tests currently assert the
0.300msper event/handler budget for the measured scenarios but do not report per-event memory in the README matrix. - Rust’s 50k parallel handler budget is measured with
cargo test --release; the debug build still runs the other Rust performance scenarios and ignores only that release-sensitive stress case. - The current local Python row and TypeScript worst-case row are above the target budget in some scenarios and should be treated as performance follow-up items rather than baseline targets.